I'm not sure but the "artwork frame" and the negative space you might be talking about is a result of the game being run at a resolution far exceeding what was expected.
As for inventory management, that used to be a thing before everyone's belt became a pocket plane.
I'll quibble with mr_planescape on one thing, I don't think the current inventory in BG3 is efficient in anyway, it's more like Diablo than Baldur's Gate.
Last edited by Sozz; 13/04/22 07:02 PM.