Originally Posted by GM4Him
You know, upon further thought, the special attacks provided by weapons are only once per rest. So, even if you do 2 in one round, that's it until you rest again. So, it's not like you can do that consistently.

But, then again, if you can long rest between every fight, then it kinda does make it fairly OP, doesn't it?

But then, that's no more OP than a wizard who can cast multiple fireballs per battle who can long rest between every battle as well and regain them. So...
More or less this is my line of thought - with limited use I don't think weapons skills are too much of a problem, and if Larian fails to do a decent balance patch that is something that modders can easily fix. I also just throught that unless push gets seriously nerfed (which it should), it is probably better for it to be a bonus action - sure, now one can do full attack and a push, but imagine being in a proximity instant death pit while enemies can do 2 or 3 push attempts per round.

Spells is what I am more worried about - giving players ability to cast multiple spells in one turn demands for nerfs that would make spellcasting less fun. Maybe there will be proper implementation of multi-attack, maybe there won't be.

Last edited by Wormerine; 14/04/22 01:27 PM.