Originally Posted by RagnarokCzD
Originally Posted by Demoulius
I wonder what it will do the balance of the game...
Nothing.

Once rolled stats will be implemented (and it was promised) nothing stops you to roll as long as you want ... in single player ofc. in multiplayer, maybe people will urge you to "goooooooooooooooooooooooooooooo". laugh
Even if there would be some mechanism to allow you only certain amount of rerolls ... quite honestly so what? You spend them, then leave to the menu and start new game again, heading right to the ability scores.

Thats why i say once rolled stats will be implemented (and it was promised), they should aswell implement infinite point buy ... the outcome would be the same, it only saves time to people. smile
You mention a few times it was promised? Can you provide a link? I dont recall them ever promising that confused

And it WILL do something for balance, lol. Theres simply no way around that. Max stats you can get with a 2+ bonus to a statline is 17 with point buy. So you would have 1 statline that high. With dice rolling the max is 18 for potentially multiple stats. Specially if players can just endleslly reroll they WILL be more powerfull. That Monk that I listed earlier cant be made with point buy. The highest the stats can go is 15. And when making 5 stats 15 and 1 stat 13 like my previously mentioned monk has he would use up 50 of the 27 points that he has with point buy. Which is obviously impossible xD

Hhigher statblocks have direct influence on combat capability. Higher dex boosts your AC. Strength boosts melee damage, CON raises HP, etc. You get the picture. It also boosts your saves versus debuffs or outright damage. Now that isent to say that its a bad thing to implement. But it will no doubt make the game easier. And I do believe developers like to at least challenge us with encounters, which is harder to do if all our stats are 18....