This seems the opposite of how it should work. I would think that adding voice acting at the last minute - after all dialogue is ~finalized - is much much better than recording voice acting first, then having to re-record lines when dialogue changes..?
It's not because dialogue doesn't record itself. For details: go here, time stamp: 41:50
Thanks for the timestamp.
However, that's not my takeaway from this talk. He says it was so stressful mainly because of time pressure due to fast-approaching deadlines as owners wouldn't push back the deadlines. Obviously there's a relation between starting VO earlier in development and having less deadline-related stress, but it's not clear if that compensates for the additional work due to having to re-record things and take away time from writing early in development ("the writers aren't writing any more [...] because they're recording VO and that takes all of their time.")
If he was given 3 additional months from the start to put into VO, removing the main source of stress, would he put that near the beginning, middle, or end of development? I don't think this question is answered by (at least that section of) his talk.