Just give us achievements.
Gold: Complete the campaing in X days
Silver: Complete the campaign in 2X days
Bronze: Complete the campaign in 3X days
People who do not like "to get stressed" can just ignore it.
I just hope they will not add any mechanically completely meaningless "you need to do some more clicks before you can rest" rest systems; I like when games do not add unnecessary chores.
Then why are you playing a cRPG? lol. By definition everything is a chore then: Picking classes, having systems, controlling various characters, lots of stats, lots of spells, having to walk around everywhere, read books, dialogue....
Achievements for RPG elements...and whats next then? Make the game even more simple, just have three classes : Warrior, Thief and magic user. And add achievements for people who want to play with other classes?
People who now play RPGs expect them to be like a Telltale game, Diablo or like Zelda. <cry>.