Originally Posted by The Composer
My stomach turns at the thought of random encounters. Hate them on tabletop, and any video games, even in pokemon
You say "even in Pokemon" as if was a display for low intolerance about the feature, when in fact Poken (and in general most JRPGs) have by far the WORST possible implementation of random encounters, as the more frequent, annoying and substantially irrelevant for any purpose than isn't sheer grinding.

There's a substantial difference between "You can occasionally get a 'random' encounter (which is in fact actually pre-designed) every once in a while while moving on the world map between major quest hubs" (which is what BG2 did) and "You'll get a million random fights, one every three steps/few seconds, just walking around in tall grass or any other random area".

In fact, they almost deserve different names because they are entirely different features in practical terms.

Last edited by Tuco; 26/04/22 10:48 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN