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Joined: Oct 2020
Location: Liberec
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Originally Posted by Darun
As player, you do not know how the game "is meant to be played"
Indeed ... but do we ever? smile
I mean, often we presume ... and if we are satisfied with the outcome, then we presume that we presumed corectly earlier ... but are we even mentaly and physicaly capable (and even more importantly able) to "know"? smile

As you probably guessed ... i dont think so.
But thats quite phylosophical question. laugh

Originally Posted by Darun
so how are you going to moderate yourself accurately?
I dont. smile
And that is core of my gaming phylosophy ... since as i stated abowe i cant ever know ... i simply dont care. laugh

Is my Wizard supposed to learn and cast Cleric spells? Irellevant.
Do i find it fun to do so? Yes > i do it. / No > i dont.
Easy. smile

Related to the topic:
I (dont) want to rest ... why should i care if devs want me to?
I want to ... i do.
I do to want to ... i dont.
As long as im satisfied with the outcome ... i dont see any problem. laugh

Originally Posted by Darun
It is the task of game developers to create a reward and/or penalty systems, which encourage playing a game like it was intended by the developers.
And this will be the difference between us. smile
All i need from developers is to provide me options and freedom to use them ... the more the merrier ... then i use my own creativity to entertain myself as i see fit. smile

Thats why im so glad that Larian is developing this game the way they do ...
Many RPG claim to provide player "freedom" ... this is first game where i actualy like i have any.
(But i must admit that in some cases i would use more options.)

And that is why (and how) self moderation work. smile
Every time and in any situation ... as long as im happy with the outcome ... and if im not, then i simply adjust my self moderation so i am. laugh

Last edited by RagnarokCzD; 27/04/22 08:06 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Oct 2020
Location: Liberec
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Originally Posted by Rhobar121
blocking the grove is practically cut off from many side quests and traders.
Yup ... its called consequences.

Those thins were invented to drive people the way you want them to go. smile

Originally Posted by Rhobar121
Secondly, it is also an event that should have the greatest plot implications later in the game.
I believe that can be used as an arument for both sides ...
What implication does this event provide right now? Frpm both story and gameplay perspective.

"There is urgent threat that WILL wait, no stress." ?

And the game ALLREADY provides so many ways to resolve this so your only way to get undesired outcome from timer would be to forget about this quest and go do litteraly anything else. laugh

Originally Posted by Rhobar121
Time limits are what should be practically non-existent for the main content.
On the contrary ...
As long as you loose some insignificant NPC during some unimportant sidequest ... nobody cares ... since they are insignificant and unimportant.
But when main quest NPC clearly states that some event is "matter of few days" ... then that it should be!

The more important quest, the more acurate descriprion ... exactly bcs of that importance.

Originally Posted by Rhobar121
The vast majority hate them anyway.
I would like to see source of that claim ...
Was there any research im not aware of?

Or are you just poorly trying to give your personal opinion some artificial value by pretending that you are representing some greater group? Dont ... it never works.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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