I agree with most of what you said. I will say that most modern games seem to avoid body sliders. I'd guess the reason for that is the old systems of body sliders from the late 90s doesn't look very good in HD. Also, a lot of animations are more specific now, and you can have clipping and hitbox problems. That said, in an RPG, a lot of those last few issues don't matter very much. I'll also say that even though it looks like garbage, almost every game nowadays still applies armor as a skin over the top of characters, with solid steel plates flexing as the character breathes and runs. With that in mind, maybe body sliders isn't the worst idea. Ideally, you'd want to create alternate versions of bodies and then use sliders from there, but that'd vastly increase the amount of work per race.

I'm not a fan of Custom Lineage, and being able to just select any two skills you want independently of background also isn't my thing... but that's not really my problem in a game like this. If some people want to do it, I see no reason why not. I was tooling around in the character creator the other day and was surprised how difficult it was to create a Cleric with trained Perception. Having more Backgrounds in the game as well as Variant Human should help many people, but if someone wants to customize, why not?

I think casual clothes might only work in certain circumstances. For instance, when going to sleep for the night or scenes in the morning. It'd even be exciting to have a combat encounter while resting, and your party isn't properly equipped. Combat encounters in casual clothes could be pretty swingy.

Changing the color of armor, though... I don't understand why so many game companies avoid this. Most "next-gen" games use a materials system for all weapons and armor, so you can pretty easily change their colors. So why not open these options to the player?

I also think that there should be options to convert from worshipping one god to another during the game, if you visit a temple or talk to a wandering priest or cleric. This might not make much sense for a player cleric or paladin, because you'd have to go through all kinds of initiations and rites that surely Larian doesn't have time to create. But most other players should be able to convert at least once during the game.

Last edited by Knightcrawler; 28/04/22 02:23 AM.