They have 100 people on their design team.

Having one person on the team to correct the nagging little details that disrupt the overall montage would be WISE!

Stop repetitive dialogs (once is enough). Ambient noise should follow the traditional wisdom of not quite intelligible, with meme sounds (such as hammers in the smith area, or laughter at the tavern, ect).

Githyanki, should get a few reactions ("Did you see that!" or "A Githyanki!"), then the surprise should die out.

An immersive environment should react and then find balance again.

Last edited by Van'tal; 01/05/22 05:35 PM.