If combats are not challenging + you can freely rest between them yes, it excise all challenge dungeons. Except maybe from bosses.
To me the current difficulty level of the game overall is normal and similar to other games I play on normal (and even a bit harder than some). There will also be higher difficulties included on release to give more of a challenge. No need to remove QoL stuff for everyone.
I guess no one is asking them to remove anything. I'm asking them to add coherent rules for everyone and eventually QoL options for you
Originally Posted by RagnarokCzD
I thought they did. O_o
"You can fast travel from everywhere to everywhere whenever you want" is not a rule, Ragnarok. It's only a "QoL" feature that has a HUGE impact gameplay, story, immersion (and so on) -wise.