Originally Posted by RagnarokCzD
Originally Posted by Sharet
Why bother to learn magic or to carefully plan a heist or an assault when you can just pop away if you get stuck or mess things up?
Lets ask someone whos opinion you should thrust:
Originally Posted by Sharet
I didn't do it, because it was no fun to me
He know what he is talking about. laugh
You snipped out a very important part of his post

Originally Posted by Sharet
I didn't do it, because it was no fun to me, but the fact that the option was legally available bothered me soooooo much it killed my immersion. Why bother to learn magic or to carefully plan a heist or an assault when you can just pop away if you get stuck or mess things up?
I understand many people may not be bothered by this but I think is a serious game flaw, detrimental to immersion and the overall challenge of the game (at that time the infinite long-rest option was still a thing, so the game difficulty was below 0).
As it has been said countless times, it seems like the solution that makes everyone happiest is for the game to be designed with limited fast travel, but with the option to remove that restriction.