Originally Posted by RagnarokCzD
but even so ... you really, REALLY, believe that our ingame map is "litteral"? REALLY?
Sort of, yes?

It is not an over-world map - assets seem to be to scaled with our characters, and individual locations seem to be believably designed. There seems to be little abstraction going on, unlike, in a traditional jRPG, a rogue-like or Heroes of Might&Magics/Kings Bounty/Thronebreaker.

Now, I don’t think Larian is terribly concerned if the map “feels right” it terms of the scale or how close things are together, but that doesn’t make the final product any less problematic.