Originally Posted by RagnarokCzD
Originally Posted by mrfuji3
And yet we can also fast travel without portals using the same UI, but this method lacks an in-game explanation.
This part tho i cant agree with ...
True, we didnt get any explanation ... but part of that very fact is that we dont know if this kind of fast travel is happening "without portals" ...

Personaly i believe the contrary is true, since we still came out of portal every time we Fast Travel ...
Therefore my personal (and i can be wrong ofc.) explanation (and yes it is headcanon) is that Larian simply didnt see any reason to force us to manualy walk to nearest portal through usualy dead space, where everything is allready done ... and so they implemented QoL change, and snip that part out.
I welcome such approach ...

And even tho it can make odd situation *inside* the Goblin camp, under certain circumstances ... i have hard time thinking about at least one more such scenario. O_o
So even IF (and that is big personal if) ... i would also see this as a problem, it would still be minor one in my eyes, since you confront it once only. :-/

Originally Posted by mrfuji3
This apparent uncertainty of how we fast travel without portals, when we're originally shown that fast travel relies on it, can lead to a loss of immersion.
Interesting ...
Would you like the game more, less, or about the same if teleportation portals as an in-game phenomenon didn't exist? If Fast Travel was an entirely out-of-game QoL feature where, say, we can fast travel to notable landmarks (like DOSII).

In addition to the Goblin Camp example, I'd include being able to fast travel after falling down the spider hole (when you have no idea where another portal is, there are enemies between you and other portals you could walk to, and you can't climb out of the spider hole) as another example. And this is only in Act 1 of the game. These "odd situations" might reoccur multiple times in later acts, which is why I feel it's important to give feedback about it now; hopefully Larian changes their fast travel system to at the very least remove these odd situations.