People having to expect to relie on MODS to do this is sad. Larian isn't an Indie dev anymore. Gives us options. This is a 60$+ D&D/baldur's gate RPG game.
For an D&D RPG tactical game yea its way too small. Wish we had 5, 6 party members. Archer , rogue, wizards, Cleric, Barbarian, Paladin all have a chance to shine. More options more interesting battles. I just cant understand why people are in the <less is better> camp for that element.
Maybe because nowdays people have been tricked that less content = better quality.....great way to divide the game up and sell it in bits and pieces via <season pass> schemes. We are so used to this now.
But for a Larian game, the way they designed the game and its encounter content...sadly it fits. I mean, there isn't going to be more than 10 companions anyways. And its a cinematic Telltale game. 5~6+ party games like NwN2, Pathfinder Wotr or BG2 have 15 plus companions so that works. Or games were you can create your own party like Wizardry 8 (8 playable!)
The saddest part of all is because of BG3 ULTRA cinematic nature, nearly impossible to make extra NPC mods that goes with the story. We are stuck with that LOONEY TUNES group Larian makes. For the exception of one maybe...I completely HATE every single characters. And guess what? Thats all we get. Meanwhile its totally feasible to do this with Pathfinder WoTr for example. Or expand/rewrite some poorly written characters. Though for WoTr I already love 5, 6 characters out of their 15. Thats the complete BG3 roster. lol. Point being, MORE OPTIONS MORE LOVE.