Originally Posted by Ikke
I can understand why it can be fun to hoard stuff and maximize the amount of gold on your savings account. It is basic human psychology. But on the other hand, dealing with limitations, serious setbacks and difficult choices can also be very rewarding in a computer game. The bigger the losses you sometimes have to take (for example: not being able to drag heavy valuables out of a dungeon before it collapses), the more rewarding your successes will feel. That's also basic human psychology, I think.

I have fond memories of playing XCOM games in iron man mode, where party members would remain dead if they died and you had no option to load a saved game to bring them back to life. Those setbacks and defeats really hurt, but made the victory in the end all the sweeter, and the experience more memorable.
They could add iron man mode for you, and dragon mode for me. biggrin