I'm just hurting myself at this point, but still.

Originally Posted by RagnarokCzD
Yup, bad GM can make a bad decision ...
And also good (or at least not horrible) decision can be made by any GM ... but concidered bad decision by bad player.

I dunno how to say this ... not everything you say is pure gold, just bcs you like it?
Something like that ... and yes, i know it apply to me aswell.

Never claimed everything I say is right because it is I who says it. I have admitted my mistakes on more than one topic.


Originally Posted by RagnarokCzD
Originally Posted by Sharet
In the FR setting, non-magical weapons don't float mid-air in normal circumstances, where "normal"=no magic involved.

Besides, let's face it, weapons are not floating mid-air
Im confused right now ...

Maybe i read it wrong ...
But the first sentence is "i dont like weapons floating" ... and second is "weapons dont float" ... so ... ???

Can you please clearly state wich side you stand for? O_o

This is not correct on your part and perfectly shows why you are just arguing in bad faith, only partially quoting what other people say to fit your argument.

This quote:

Originally Posted by Sharet
In the FR setting, non-magical weapons don't float mid-air in normal circumstances, where "normal"=no magic involved.
Besides, let's face it, weapons are not floating mid-air

portrays me as an idiot contradicting himself, while the following (the complete one)

Originally Posted by Sharet
In the FR setting, non-magical weapons don't float mid-air in normal circumstances, where "normal"=no magic involved.
Besides, let's face it, weapons are not floating mid-air because is a "unique take of the GM on the setting"; weapons are floating mid-air for a technical shortcut, and it shows.

has the full, coherent meaning of my point.



To sum up and respond to the rest of your last post:
1) It's the first time I heard you arguing for an option to have different animations for sheeting and un-sheeting weapons in this thread. Maybe it just passed over me but until now I just saw you arguing about how inconceivable is for people to have their immersion broken from this and not from flying lizards.
2) I'll be more than happy for the game to have an infinite amount of options for an infinite amount of playstyles but this is all but realistic. And even if it was possible, the standard (or "vanilla") version of the game should be the one more faithful to its genre, in this case the RPG one, the one which places the top priority on immersion and roleplaying.
3) I know I'm not an omniscient god and that point 2 is just my personal opinion, but I think is a considerate one. If I order a pizza Margherita, advertised as a pizza Margherita, with a series of pizzas Margherita before it, I expect to receive a pizza Margherita. The waitress gives me the option to put asparagus on it? All the better, but the standard version is still a pizza Margherita.


I think I have spent more than enough time on the topic. People who genuinely wanted to understand my argument have understood it at this point and, even if they have not, I reached the limit on how clear I can be in my exposition.
To the others, it seems like I'm not eloquent enough to make you change your mind, it doesn't matter, it's not in my interest nor it's my responsibility.

I just hope the good people at Larian can see the constructive points I was trying to make. I really like this game and badly want it to realise its full potential.

Peace.

Last edited by Sharet; 11/05/22 09:38 PM.