I'm 100% fine with the implementation of fast travel personally, I think it's a cool feature for QoL. Only thing I would like is simply for it to be more " Anchored" in the story line. Either instead of portals we could have road signs implicating the character simply "walks" instead of magically teleportating. Or as GM4Him specified we could have some items allowing us to use them. Idk.

Immersion FFS !!


Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.