Originally Posted by Drath Malorn
b) In my view, even once we've learned more about the tadpole and True Souls situation, it's far from clear that we should relax.
  • Individuals implanted with a modified tadpole ... can be turned instantly using a certain procedure, as we saw on the Nautiloid. We don't know if that procedure works remotely (e.g. by a ritual), at what range, and where the creators/operators are.
  • We don't know what the creators' plan for the True Souls is. Maybe they are never to be transformed, and instead just used as controllable/influenceable puppets in order for the creators to gain power through religious means. Maybe they are to all be turned into an Illithid simultaneously, when the time is ripe (which could be 3 years from now, or next week). Or anything else.

So I don't feel that there's a good and clear reason to believe we can lift the foot from the accelerator in our race for a cure. Sure, don't need to be stressed as much : we can relax a bit at night, hope we'll have enough time, and work on those knots in our stomachs. But I don't feel we have time to spare for tourism. Rather, I feel that the urgency has decreased a little bit, but not tremendously. Or is it just me ?
Snipped out a bit, leaving what I strongly agree with. For all we know, at any point our tadpoles could be activated, turning us into mind flayers.

Originally Posted by Drath Malorn
And just like the player-only teleportation portals that Gale tells you about, or the totally-canon-in-the-world party size limit that Lae'zel points out, I think this issue could be alleviated if Larian removed the conversation cutscene where we ask people to stay at camp.

With a pure video game UI allowing us to manage party composition, we would not only save on the tediousness of swapping characters, we would also not have our attention drawn to "what happens to the companions not currently (visible) in the party ?".
+1 again. Video game-y QoL conveniences don't need to, and in these cases shouldn't, have in-game/in-universe explanations.