Note: I wrote this yesterday but didn’t click “post reply”. The conversation has moved on a little, sorry about that.

Originally Posted by GM4Him
So tell me, what benefit is there at all in short resting? Seriously. In current state, what is the point?
It gives back hp, warlock spell slots and recharges some items with a single click and no wait. Most of the benefits you cite for long rests can be acheived by teleporting to camp during the day, except for the big one: full hp and ability restoration. That one costs supplies.

I fully acknowledge that the cost of a long rest is so far outstripped by food availability that this cost is effectively negligible. However, it takes sooo many clicks to pick supplies up, send them to camp, find the stupid traveler’s chest, pick the correct amount of food up, go back to the fire and then go to bed. Short rests beat long ones by a country mile on that front.

Assuming V1.0 streamlines the eating process, I would still use the available short rests every day because I enjoy wringing the most out of my ressources. I like taking a chance on a cantrip to preserve a spell slot for another skirmish later on that day. I like how short rests combo with Hex, Armour of Agathys and Hellish Rebuke. I like going all out with every last drop of power at my disposal because I’m out of short rests so this is the last fight of the day.


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