There is a large list of bugs with the auntie ethel/hag part. first off you can't get through the first plain ole wood door unless you zoom all the way out and use ranged attacks on the door. once you manage to get into the hags lair and try to get through the illusion door it splits asterian from the group. he can still enter and run around but he will no longer function as part of the party for the purpose of moving him around. there is one of the masked fighters that continues to stand even after death. the whole experience is rather choppy as far as how the game plays as well. one second you'll be shooting at them the next your character is mysteriously somewhere else. it also has a tendancy to "kick you out of combat?" the intiative bar will disapear if one of your characters goes down but combat will continue without your character doing anything if you don't imediately click back onto a character that is still in combat. Also maybe I'm just remembering an old playthrough but I can't shake the feeling that its way to similar to the entrance to a lair in the withcer 3 like almost exact if I'm remembering correctly.