I'd honestly rather have it so that you have those nautiloid full heal stations everywhere in the game than have it where I adventure for 5 minutes and spend 24 hours resting.
Potentially could be a tadpole power? "You call on your tadpole, using its Netherese magic to draw energy from the atmosphere and restore yourself (and your tadpole-companions)"
Seriously. I'd rather have that than me feeling like I am supposed to adventure for 5 minutes and then rest for the remainder of the day.
"ILLITHID POWERS, ACTIVATE!"
I HAVE played the game ignoring the characters as they tell me they're tired, and I CAN use short rests and go for a long time - on the surface anyway; the Underdark is another story and REQUIRES a lot more LR - but the game prompts the LR AND I wind up missing out on a number of character/party dialogues as a result. Missing out on story and character development sucks especially because I am actually playing D&D the way it should be played where you end day as little as possible.
And THAT is one of my biggest frustrations. I should be rewarded for not long resting, not penalized. And if LR is promoted, SR is made even more worthless.