Agreed. But I feel also as mentioned this is done on purpose to artificiality make their already really condensed theme park world BIGGER. This isn't an open world RPG like the Witcher.
Points of interests are WAY too close to each other, it will look super weird changing that camera angle to see it all...
I mean, I agree with the first part, but disagree very much with the idea that things are too close together. I think it's been a major problem with games for the last decade that they just make bigger worlds, but have nothing interesting to fill them with. It's just more walking between copy + pasted content (I love how the bandit population outnumbers the civilian population in most of these games like, 30 to 1). It feels big, but also empty and lifeless. I much prefer having everything close together than just putting a mile of green landscape between each point of interest. Holding "W" for 5 minutes isn't my idea of a good time.