Originally Posted by Grainofariver
I think it's been a major problem with games for the last decade that they just make bigger worlds, but have nothing interesting to fill them with. It's just more walking between copy + pasted content (I love how the bandit population outnumbers the civilian population in most of these games like, 30 to 1). It feels big, but also empty and lifeless. I much prefer having everything close together than just putting a mile of green landscape between each point of interest. Holding "W" for 5 minutes isn't my idea of a good time.
Agree!