The Larians seem to think so, since better item balance is mentioned in the
Riftrunner FAQ and
RPGDot's interview. From
Avault's interview;
Divinity would've benefited from a more balanced equipment and trading system. Can fans hope for this in Riftrunner?
Absolutely. That's one of the first things we addressed when this project started. We learned a lot about balancing in Divinity 1. Our in-house systems for doing it is a lot better now.
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