Yeah, that's what I've seen too. Turns definitely move quick. Maybe I'm just getting old haha. More than once I've had someone get downed and I have no idea who hit them or with what unless I go to the log. I'd prefer to get that feedback direct from the action itself. I dunno, it's hard to explain, but the turn based combat in the Pathfinder game just feels more "measured" to me. Now slow, but measured. And with the option to adjust the animation speed in the settings, it's quite easy to tune to your level of speedy preference.