Originally Posted by RagnarokCzD
How would you like/dislike if there would be some bonuses for classes that are suppose to *do* such things, or on the other hand some penalisations for classes that are not suppose do to them?

Like:
Rogue can hide using action, or bonus action ...
Everyone else can hide using action, or bonus action ... BUT when they use Bonus Action, they have to sucess stealth check with disadvantage?
> Exactly with that in mind that everybody can "try to hide" ... and everybody can "try to hide quickly" ... but not everyone will be as good at is as Rogue.

Battle Master can cleave with any weapon (even Dagger laugh ) ... with either no limit on targets, or with MUCH (and i mean much, like 180°, instead of 90°) wider range.
Everyone else can cleave, if they are profficient with weapon that allows cleaving ... and their can hit only 3 targets (curent situation) ... or they simply get -X to hit.
> Same idea, everyone can swing sword in wide curve ... not everyone can do that as effective as Battle Master.


//Edit:
Wait you can shove twice per round in tabletop? O_o

I, for one, find this a great idea. It doesn't unbalance a whole lot, but it gives us some little "sneak peak" of what other classes can do. That should probably go for lots of things.

I mean, a Rogue might also use a wand of Fireball and make the player think "What if I had a Wizard who can do this, but better?"

Edit: But it should really be significantly worse than the real thing. Maybe the weapons should just give a half-damage Cleave etc.

Last edited by CleverGuy; 26/05/22 09:07 PM.