Originally Posted by Maximuuus
I guess we could agree to say that cRPG, besides the gameplay (obvious part of a "game"), are mostly foccused on the characters, the story and the world.

But is a world in which time and NPCs are completely frozen immersive ?
Is a world in which distance are "compressed" immersive ?
Is a world in which cows can climb ladder immersive ?
Is a story in which an army cannot find something that's right next to them (and not really hidden) immersive ?


The stuff you listed doesn't really detract that much from my immersion(or lack of it) though, since it's the story and the characters(if they're any good) that elicit most of the immersion for me. The world that most RPGs offer is hardly ever very complex, spacious or alive, so I equate it mostly with a theater set, and in theater most of the stuff you listed, despite being silly, doesn't really break immersion.


The promise of being led to death is reason enough to follow.