On one hand you have to appreciate the dedication to the craft.
On the other one, I found myself wondering "What if you just made very clear that the box was important and you were supposed to keep it, and then reserve yourselves the right to FUCK THE PLAYERS hard if they simply didn't listed to the advice?"
Why is a "fail state" for things (and especially one purposefully caused by the players ignoring any advice, not related to a random chance) so much of a tabu in modern design?
Last edited by Tuco; 04/06/22 07:55 AM.