And I think you hit the nail on the head as to why Swen released that interview. It's like he was indirectly saying, "Read between the lines players. The BOX was SO much work. Therefore, stop even remotely expecting anything even remotely complicated to implement."
In other words, Day/Night, 5e rules, multiclassing, maybe even every race as originally promised, reworking camps or resting, random encounters, a revamp on item management, any additional UI changes, reactions overhaul, and any toilet chain movement overhaul is HIGHLY unlikely going to be implemented.
You're wasting your time and have wasted your time since day 1 because something as small as the much needed box has sucked us dry. At this point, just be happy if we finish the game before we release it.
i really hope that you are wrong. IF swen and larian DID really spent a whole lot of resources and effort in just permutations and branching choices, then i'll be deeply saddened that they have took the wrong direction with a dnd5e game. they should be focusing on making a dungeons & dragons game instead of chasing the witcher dream. again i hope you and i are wrong. also swen does look incredibly stressed in the video. this is not going to be good if indeed the box is wrecking baldur's gate 3.