That's interesting. I'm surprised those things don't seem like a big deal.

To me, Astarion's bite is a big boon, giving a +1 all the way until the next rest. I get that the water issue doesn't seem like much right now in early access, but I imagine it could be a serious drawback if there's a portion of the game yet to come where the characters have to do something like swim through an underground stream.

And Gale's condition seems like a serious flaw from my perspective. Sure, there are plenty of items now in early access, but only some of them qualify for Gale, and they tend to be the better items. I rarely want to give up the Tyr sword, for instance, and I get the impression there's a plot point with Astarion and the Necromancy of Thay book so I'm reluctant to hand that one over. No way I'm giving Gale Nere's boots.

I agree that Wyll's rapier proficiency doesn't feel much, although I'd love it if I could choose a random weapon proficiency for other characters to enjoy. My guess, though, is that the proficiency is nothing more than a stand-in at the moment because there's no pact of the blade available at the moment.