So, as has been suggested before, if a LR required x number of SRs in between, and you can only SR x, or even as it is now, then SR would "mean something". There's no need to increase the number you can take "per day", as it were, simply improve the LR mechanic by requiring SRs in between. In doing so, however, we're going to need another system for story beats. As I've said countless times, I miss a lot of them because I don't LR between every encounter. I'm lucky if I LR every session. I've used SR exactly once.