Originally Posted by JandK
Not saving Arabella isn't a game over screen.
Not exactly the point ...

Its about options ... to have enough choices so you can roleplay the character you want and so those choices have meaning.

Like here ... you either persuate Kagha ... or snake persuate Kagha for you ... but if your character is particulary bad in persuating you are screwed and forced to watch child die.
It doesnt matter how easy the roll is ... what matter is what you can do.

It is easier to see on other examples.

Take Tiefling kids ...
You can either lie that you never ever seen any kids ... wich alone is quite stupid in camp that is crawling with them ... or you can acceptthem framing you for harassing them after you didnt let them steal from you.
How can you roleplay honest paladin with those options?

Take Grymforge ...
Unless you have agreement with Duergar before you save Nere ... no matter what you say it allways end in fight with them.
I mean its okey if multiple chpices leads to the same rwsult ... but if its all of thwm then there is no choice. :-/

Take first meeting with Astarion ...
You can either accept his apollogy ... or accept it ... or accept it ...
And i just have to add its not even credible one. :-/

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In general ... and it pains me that i have to say it again Swen is a bad DM. frown
Personaly i believe that in GOOD RPG where our decisions matter ... players should allways have option to say "no i dont accept this" ... and when they do the game should respond with "okey ... here is what you can do about it".


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown