And I still have a problem with the map being abstract. It would be one thing if they pulled a Final Fantasy 7 (the original) where when you get into a fight you suddenly shift into an alternate plane of existence where the town of Moonhaven, for example, suddenly expands to reveal more buildings and objects, etc.

But no. The entire world of BG3 is very detailed down to the foot/meter and they even make it so every jar and vase can be searched even if they are empty. EVERY SINGLE ONE.

Again, it's like they can't make up their minds. Is it abstract or literal? One minute it's abstract and the next it's literal with absolutely nothing to transition from one to another. It's weird.

Last edited by GM4Him; 09/06/22 12:01 PM.