Originally Posted by Elebhra
Is a halfling wizard actually penalized though?

By definition, it is, because your to hit and save DC are both going to start out lower. Lucky isn't going to help the DC the enemy needs to save against.


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Racial ability scores breed creativity while floating stat bonuses discourage it.

Why is a Halfling Wizard who starts out with 15 Int somehow inherently "more creative" than one who starts out with 16 or 17 Int? How in the WORLD is being able to pick any class for a race LESS creative than being mechanically encouraged to stick with a very limited set of race-class combinations, the same combinations used by the majority of the players? That argument just does not make sense.

And, once again, that still does not change that even if a floating ASI is enabled, if you still want to keep that Halfling Wizard putting their floating ASI's into +2 DEX/+1 CON to play "more creatively", nothing is stopping you. You can still do that!