Originally Posted by Elebhra
As I noted there are other important things for wizards that don't rely on intelligence score. If majority of your spell casts are not DC based halfling wizard is better than high-elf or human.

Factually, it is still a handicap compared to being someone with +1.


Originally Posted by Elebhra
Overcoming constraints (in this case slightly lower main score) for sake of doing what you want (playing a halfling wizard) requires finding creative solutions (such as spell choice adjustment, gear consideration, party composition) to make a constraint less impactful or in some cases beneficial.

Nope, that's pure nonsense. We're not talking about a finely crafted story written by an author who puts in careful limitations to powers so that characters are forced to overcome them creatively. Outcomes are based on the random roll of a die. There is no "creatively" getting your way around sheer random chance.


Originally Posted by Elebhra
That leads me back to my question, why do you want ASI if rolling for stats will be possible? And if they would add free edit (which I'm not against) you could make your stats, as if ASI was in place.

You have much less control over stat allocation when rolling compared to point buy. In addition, especially when playing in a party which is all otherwise built with point-buy, like the Origin characters - rolling for stats can lead and encourage players towards rolling a character which is more overpowered than a point-buy character. It can also cause problems in multiplayer character creation from people taking a while to re-roll or waiting for those who are.

Are you EVER going to answer MY question? You have put forth no sensible reason why someone else choosing to put in a +2/+1 where they want - when nothing stops you from leaving them at the default - personally damages your fun. You haven't answered that because you have no argument, and are just going in circles. I see little reason to continue.

Last edited by Stabbey; 11/06/22 03:55 PM. Reason: additional notes on why ASI instead of just rolling