Originally Posted by Elebhra
1. As I stated previously, +5% matters in terms of average effectiveness more the lower the chance is (to a point of hoping for 20). If you are trying to hit an enemy with high AC and need a roll of 17-20, that +1 is massive in terms of DPR or duration of an effect. But in those cases it is ALWAYS better to look for another option other than rolling those odds. So in actual play if that 5% actually matters to a massive degree (like 30% increased effectiveness) it's more on the player for choosing wrong action or on the team not supporting a player to do it's job than on single stat point. Additionally 15 Int Wizard would most likely have higher CON or DEX due to his racial bonus, which will make surviving an opportunity attack after the 1/20 failed shocking grasp more likely. +1 in main stat without getting anything else is obviously good, but we are not talking about that. Choosing a race that doesn't allow you to get +3 modifier in your main stat does not mean that it doesn't have other strengths. And a player can use those strengths in new interesting way that go beyond what a usual exemplar of its class is capable of and thus minimizing the impact of lack of +1 to a stat point.

Yes we agree on this but the problem is there will always be the Absolute Best At X and what choosing stats does is narrow the gap. And again, it would be completely optional with an Opt In on New Game. Choosing optional stats just means the min-maxed is a different race/class combo than it is without, but people will still choose what they like with a smaller power gap, which is a good thing.

Originally Posted by Elebhra
Do you really need floating stat points to make a nerdy barbarian dwarf? Just put as many point into intelligence as possible. Why the need to give yourself even more? Can you roleplay better with it? Half-orc with 10 strength will be considered weak, do you really need 8 for your character fantasy?

I find hard to believe that anyone who considers a role play a big factor needs floating stat point to create a unique character.

When I said Nerdy Barbarian, you said Dwarf, why does it have to be a dwarf? Because they get the Barbarian stats. And that is where the problem lies. Nobody is saying you can't build anything you want, we're saying we don't want to be harshly punished for picking a race/class combination we want. What if I don't want to play a low mental stat Barbarian but want to be a -1 charisma Barbarian Tiefling? I can't. I just want to play as a rude and vulgar tiefling that doesn't know how to talk to people and gets angry easily, well too bad, I literally just can't. So no, you don't need to change your racial ASI to play something viably, but you do need it to properly portray character personality and history. If you can't understand that I just have to assume you don't roleplay as much as you powerplay simply because it's such a basic concept to have the character you want to play have the stats you want to have, the only person saying it must be used to min-max is you. It doesn't have to be used to min max, it can, and is often, used to create a personality and projection of the characters history. I find it hard to believe someone doesn't think stats are important to roleplay, especially mental stats. A Wizard that is a teacher wouldn't have as much Wisdom as they would Charisma, because teaching takes Intelligence and Charisma. There are infinite character concepts out there and being able to customize stats expresses that even further.

Originally Posted by Elebhra
3. Floating stat bonus doesn't really prevent you from feeling penalized. Why would you play a High Elf or Tiefling wizard when you could play a Shield Dwarf with the same stats and additionally use medium armor. Why would you ever play any other race than Drow as ranged character? That darkvision increase is incredible. Why would you play a frontline that is not Gold Dwarf for that toughness. Or Barbarian or Champion that is not a half-orc...
It doesn't fix a supposed problem while ruining race identity,

Every time you talk about this you are explaning your min maxing, and Drow already play ranged characters anyway because they get the +2 Dex. If you can't choose racial stats, the same problem is still there. As a min-maxer, why would you ever play a Dragonborn as anything other than a Paladin for their stat increases? Or a Half Elf as a charisma class? Your argument is that people will end up doing the thing that those types of people will already be doing, my argument is just that it will close the gap for powerful builds vs weak builds and also open up lots of personality and roleplay aspects. If I had a dollar for every Drow Rogue that seconded their Charisma stat I'd be able to end the US Debt crisis and still be able to retire. Customizing stats means more of the other things people want to play but aren't willing to gimp themselves on.

Not to mention, the class that did things to cover up their shortcomings in character creation can do the very same thing that the character that didn't gimp themselves can do, but since they chose the better stats, they do it even better still.

Originally Posted by Elebhra
So on one hand whatever the impact is, big or small, it doesn't matter because it still prevents you from playing a race-class combination you want. So you need to float those racial stat points.
But on the other hand the racial abilities don't matter, because whatever the impact, they have you still will play a race-class combination you want.

I find those two a little bit contradictory.

You've been contradicting yourself left and right this entire discussion...

Originally Posted by Elebhra
I asked you in return if allowing free points at character creation wouldn't be a solution. Whatever answer you would give to that question is the same answer I would give to yours. How is your fun impacted by someone wanting to roll until he gets al 18s or edits that in?

If someone finds fun in playing a character with +5 to everything who are you to tell them you shouldn't have fun like that.

Like right here, for example, you're saying don't let people build a powerful character by customizing stats (even though we're advocating for roleplay and not power) but then telling Stabbey hereto stop telling people they can't have fun with a character that has 20's across the board.

Originally Posted by Elebhra
But the severity of it's impact doesn't matter (see above) as long as you can't prove that it undeniably ruins your personal fun, right?
THIS IS WHAT WE ARE SAYING! When you say stuff like this it sounds like you want us to have fun your way instead of our way.


Originally Posted by JandK
Originally Posted by Belyavor
Your argument is literally "If given the change to min max, I will, and I will not enjoy min maxing" to which I say... Then don't do it?

That's not my argument. I literally have no idea what you're saying. Did you mean to reply to me?
Then consider rephrasing because that's pretty much what you said.

Last edited by Belyavor; 11/06/22 07:38 PM.