Oh. Was I trying to convince you?
By your own words ... yes, you were.
Didn't know you were Larian.
Should i mention that Larian is not "a person" ?

Or will we just accept the fact that person dont need to work for one and only one company in the world to use their brain? :-/
Is it? Did you actually prove it's impossible? Do you really know? I wasn't aware you were Larian.
Yes ...
Depends ... i explained it, that should surfice ... how exactly do you imagine proof of impossibility? Since to me it sounds like an oxymoron. O_o
Yes i do ... and you would too, if you would actualy read at least once what i say to you instead of flexing on me for "not being Larian" ... seriously who are you trying to impress? -_-
2 SRs mean you'll SR less and LR more.
And infinite SR restricted by additional resource mean what?
I sudently forgot that i can easily LR litteraly any time or place i want and get all effect os SR and some other aswell? O_o
By controlling it with HD, you can SR more than 2 times per day with various party members. Has Gale used all his HD? Switch him out and bring in Wyll. Adventure continues. Same day. Adventure day extended.
You get exactly the same result by simply adding another SR ...
And still, LR would be more proffitable for you ... why would you switch Gale out for Wyll, since to do that you must still go to the camp, talk to Gale, ask him to wait for you, talk to Wyll, ask him to join you, leave camp ...
Isnt like ten times easier to simply click on that stupid fire and rest, since you are allready there?

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This is nowhere near mechanically impossible
The sentence was shortened ...
Right now you judge an article based on the title. :-/
Lets see:
short rests taking place at base camppeople are allready complaining about "coveniently teleporting to/from camp in order to rest" ... cant imagine they would be okey with teleporting thrice as muchdialogues during short rests taking place at base campyour problem here is light, if you watch those cinematic conversations closely, you can find out they are lighted differently than regular world ... that means Larian would need to create every conversation at least twice (once for Night, and once for Day)
I mean ... do you remember when they showed us minicamps for the first time? Swen literaly told us that they had to rework every single conversation in order to make them work ... so every conversation, multiplied by every potential camp, multiplied by two for different day/night light.dialogues during short rests happening in the main worldclipping problem ... you surely noticed that characters in our dialogues are moving, using gestures and sometimes are even casting ... if such things are not done on *exact* places, they can easily end up in the middle of the wall.dialogues during short rests happening in their own short rest pocket dimensionthis would actualy be mechanicaly possible ... but same problem as with first caseEach solution would require some amount of work from Larian, but work does not equate to impossibility.
It dont ... but what would be the point to repeat it whole for person who simply say "i no longer care" when you do ...
Just to starts exactly the same false arguments in other topic few days later?
Thats why i just repeat "not possible" since that reflects amount of energy im willing to invest to this topic, until i see at least some spark of will to actualy
read responces.
Also, the goal is to *untie* dialogues from anything. You should be able to talk to your companions nearly everywhere, without having to commit to take a long or a short rest.
Your goal maybe ...
I like those cinematic conversations and i would find it a shame to loose them ...
Even tho "in general" i agree to some extend ...
First step in my opinion would be to *untie* dialogues in camp from each other ... call me old fashioned, but i see no reason why our camp have limit to only one drama per night ... on the contrary, it would work much better if we would be able to trigger several conversations at once ...
So my Tav would be able to channel Weave with Gale the same night, as she argues with Wyll that she killed the goblins from windmyll without him, as she is visited by Raphael, and as she is much later almost bitten by Astarion.
Why not?

Isnt that much better than trigger last one, and everything else will be erased? :-/
As for the conversations out of the camp ...
Some small chitchat on the road? Why not.
I would certainly welcome some kind of "I would like to talk with you at the camp, when you have time".
I mean ... kinda any dialogue can happen out of camp, but to make it look good, you would need your character to well, prefferably dont move at all. :-/
But dialogues like Astarion watching stars, Gale watching his own image, or teach you to channel a weave, ... i admit i dont remember much more, it has ben some time since i played it last time and now i wait for patch. :-/
Anyway scenes like theese are ment for camp.
And from mechanical perspective, they have to be done in camp ... bcs characters are moving ... so their space litteraly HAVE TO be prepared for that.
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Some, however, don't need to be tied to any rest.
I cant think about even single one ...
How about some example?