Originally Posted by Rhobar121
But what for? At this point, after two rests, you might as well use LR.
Such an extending the day is completely pointless.
For now, you should be able to play 1-2 fights without any problems and then rest. This is how the game is designed (at least at this difficulty level).
When the game comes out it will probably be 1 LR per fight on the highest difficulty or 3-4 on normal.
I bet on the story that you will be able to complete the first act without a single rest.

But for what? You know. People sometimes complain about my lengthy posts, but then I get responses like this and wind up repeating the same exact thing in even greater lengths to try to explain why to someone like you - AGAIN.

Like with Rags, I'm done. You're not the ones I'm looking to convince.

Larian, PLEASE. I've listed all the reasons why and for what like a thousand times. Fine. Rhobar and robertthebard and Ragnarok and Icelyn don't get it. They don't want you to change it. I do. Want my reasons? Please go back and read them. Trust me. It's all been said. It would work. It would work well. Just please try it for the sake of many of us who want something better than what is currently implemented.

1-2 fights per day is not acceptable when you have that nasty, creepy, MIND FLAYER tadpole in your head. Especially on Day 1 when anyone who knows anything about mind flayers would think they only have literal hours to live, forcing players to only SR twice a day is not acceptable. Forcing players to use a quick heal button press even when only half the party needs it is also so much less valuable than using the hit dice system.

Please Larian! For the love of all that is good. Save us true adventurers from being forced to long rest so much while we have MONSTERS in our skulls.