@GM I'd absolutely hate that Short rests bring us back to camp tbh. Being teleported in pocket camps even more is not a good option to me. On top of that, it wouldn't make sense to me roleplay or immersion-wise to go back to camp to take a short rest. Gameplay-wise, we would just loose time for the sake of cutscenes (not a lot let's be honnest but whatever).
That's just being put forth as a quick fix in case there's some technical reason why the cutscenes would only work set at camp.