Originally Posted by GM4Him
I just remember there were actually some that triggered out of sequence, and they were really odd.

Ok so this is another problem that already exist and that you're suggesting to solve through SR.
I have to admit that I never really noticed big issues with cutscenes but I havent paid much attention for a while.

I still don't think that being teleported to camp when you short rest is a good solution and unfortunately, I dont think we'll have those cutscenes in the world... I'll try to pay more attention in my patch 8 playtrough to better understand what it could looks like with a queue.

Last edited by Maximuuus; 14/06/22 06:10 AM.

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