lol. The point is that the item management system is not good presently. So, here's how I see this playing out:
I go about picking up hundreds of food items. Now I have to go through all my food items and figure out which ones have spoiled and which are still good - REGULARLY. I hover over a food item to see if it's spoiled, and if it is, Shift-Click. Hover over another, check if spoiled, Shift-Click.
Then, at some point, I need to go to the merchant to sell them?... or do I just dump them because a merchant isn't going to want to buy spoiled food. Right? Can you just dump all Wares?
And what if I want to sell some Wares but dump others?
Like I said, I like the concept, but with Item Management being as bad as it is currently, no thank you.
Now, if they fix Item Management, and/or they make it so that any spoiled food is just auto-dumped because it's worthless, then sure. I think that'd be a very good immersive thing to do, and it would greatly help to limit long resting via limiting your food supplies. Suddenly, all those pies and pig's heads and racks of ribs, fish and such would be good for one long rest and then spoiled. Garbage. Gone. Apples, veggies, etc. might be good for a week's worth of LRs, but the heftier items wouldn't.
But if they don't fix Item Management, please no. I already hate Item Management a lot in this game.