Originally Posted by Ikke
But dialogue options could be made very succint (for example: 1. agree 2. disagree 3. ask for a reward 4. act offended 5. act surprised), with Tav voicing those options according to some preset communication style that fits her/his character
Yeah ... the problem here is that sometimes such options are a little missleading. :-/



I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown