What's clumsy about it is also an essential feature, the stats, STR DEX CON WIS INT CHA, if you want it to be less clumsy you'll have to rebuild the game from the ground up.
If you have some other systems that do it better I'm always interested in hearing about them.
edit1 I guess it's a bit unfair to ask for something without giving back even if it's extemporaneous
If I were to do it I wouldn't make it tied to a stat but to skills, so Elves don't get +2 to Dex, they get advantage to all acrobatic checks, they get a bonus on perception checks and are able to make perception rolls over great distances etc. etc. of course you see the inherent problem here, and the reason for stats in the first place, that's a lot of things to keep track of.
edit2 I'd also go for a trade ability adjustments for ability maximums, this would solve the 20 str halfling problem I have, you could also make it so every class has a stat dependent variation.
Last edited by Sozz; 16/06/22 01:19 AM.