Originally Posted by RagnarokCzD
Speaking for myself? Rest of the time.
In that case you, however, would not get to the "end" of the product you've paid for. You may be fine with it but that's a good potential for backlash here as you, well, cannot finish a game you've paid for; don't know about possibility of legal action against Larian in that case but that's something to consider I think.
Originally Posted by RagnarokCzD
So far there is single problem with 6member party "mod" ... and that is when you get on that boat in the Underdark ... your first 4 party members get on it, and last two die on the shore since game dont know what to do with them.
This is exactly what I worry about. It at the very least should not be a simple "change a number in a setting" change but it would require proper work and sweeping for bugs to be functional. If it already can kill 2 characters this way who knows what else can happen later and how many popus would be required (and would they even be a good solution, or a solution at all).
Originally Posted by RagnarokCzD
Dont care is a little strong wording ... i would say its lower on my priorities, compared to other things.
I do think internal balance is something that's desperately needed, or at the very least balanced "normal" setting so you can work with it. A little offtopic but in fact it causes me a lot of struggle with PF WOTR currently.
I really want to finish it currently (dropped in Act 5 when I saw the crusade I'd have to deal with and grew tired of Lich a little) and I cannot bring myself to start a new campaign because I feel that it kinda locks you into BUFFfinder if you actually want your party to be efficient even on normal - but I also struggle with going story mode because of how combat-focused the game is and story mode absolutely kills impact of combat; and even with all these difficulty options WOTR presents I have zero clue how to balance things out; then there's the whole Crusade which is not a good game on top of "main" game. Why it's relevant to balance? Well, I think Owlcat balanced things pretty badly in general, focusing on a very specific approach which results in a swinging difficulty where options just make it flail wildly in different directions until some trial and error might give you the difficulty you want.
Originally Posted by RagnarokCzD
Well, we will do it anyway ... just this way, Larian could save us lots of frustration with investing little resources.

Every studio must ask the question eventualy if purity of original vision thei had for their product is more important for them than satisfaction of their customers.
The question is... can 6-party "issue" really be solved with little resources? Again, changing one number in party size already brings some unintended consequenses.
And if we're talking about vision and satisfaction of the customers... I think BG3 is in an insanely precarious position simply because it's called Baldur's Gate 3. There's weight of nostalgia, weight of the franchise name, weight of D&D edition, weight of DOS2, etc... I'm probably going to say a controversial opinion, but everyone expects something else from BG3 and it easily contradict others' expectations; since the release of EA I feel like all this collides into an enourmous ball of untempered expectations that cannot be satisfied no matter the effort Larian puts in the game - as someone who's essentialy an outsider to D&D and BG this is insane to watch. Some things should be worked out (example - relentless shoving, Wizards learning divine spells, reactions) but at this point I would rather see Larian iron out their vision during EA rather then trying to do the impossible.
Originally Posted by RagnarokCzD
Thats the best part ... as i said, we allready have the mod and it litteraly only changes single number in game files.
Add few "signs" or "system popup" ... and voila!
Cheapest possible implementation is live.
And again, then Larian actualy need to dedicate resoures to keep this implementation functional. There's no guarantee that it can jsut be solved with popups.
Originally Posted by RagnarokCzD
I believe this was promissed even before EA even started.
Curious. If so, I didn't know that.