Originally Posted by PrivateRaccoon
I'm with you OP. I, as everyone else ofc, want a defined fantastic game suited to exactly my preferences. And I don't want to have to fill in a form with boxes to get that.

Honestly, if I could start a game in and fill in ten pages of radio button or check boxes worth of configurable options for how I wanted the game to run, it's adult to kid-friendly tone elements, and what I intended this character to be like, and so on... and the game presented could actually *DO* that in a satisfying way, and respond to it... I'd be there in a heart beat ^.^ It's the later part that we're not there yet with, I think. Give it another 30 years and full feedback immersion virtual space experience capabilities (Just give me something like .hack, honestly...). Until then, doing what we can without creating too much dissonance from game limitations is the balance that game-makers need to find, and it's a line that's different for every player, and continuously advancing in small ways.