Hi guys !
So I finally finish Grymforge, using some of your advices, thank you so munch for that !!
"l I like the challenge primarily from combat not from the environment"
> In fact, I like both. My problem is more that I'm not really fond of Larian battle system especially when a lot of mobs are involved. For example I liked the hag or the spider matriarch encounter munch more. If I could improve Nere's fight, I'd probably choose to decrease stats of most of the duerguars and improve that of Nere and the two duerguar leaders to quickly lead players to a situation where they only have to fight 3 more difficult ennemies.
"Also in regards to the hammer working only once, a better point to me would be that you feel you have to use it at all. "
> I dont see it as a problem. In Rpg most of the encounters will be regular ones. Having one of them that will oblige some players to use a trick if they are not fully optimized is OK. More of that, in a role playing state of view having to use something else than your equipment and abilities to defeat an adamantine golem at low level is more than OK. It's a good appreciation of what an adamantine golem really is. (I think at least, my rp past is faaaar away from me now)
"Did you check to see if the golem had the superheated condition before using the hammer?"
> OMG that was that! I was so convinced that I need lava up to deal damage that I always trigger the hammer just after releasing it and never give to the golem the time to put a finger in it ! Thank you !! It is so logical, metal have to be hot to be efficiently hit! Yep I really liked this little mechanic ! It's a welcome change in the boss encounter routine!