Originally Posted by mr_planescapist
Too funny seing people criticize WoTr...yet what ELSE IS THERE TO COMPARE?? Solasta? BG3? and uuuh...DOS2?!
There is so much content and detail in that game its just too easy to rip it apart.
Truth is, there is nothing like it nowadays. I think its hardly overrated. Its not perfect but it has PLENTY of GREAT THINGS. For every couple things you dislike I can give you a BOAT load of good things. Which is the total opposite of BG3.
Pillars 1 and 2?

Both are enormous games in their own right that don't have a boat(tm)-load of repetitive content and poorly implemented systems that are there because the dev team felt like slapping something on top. PoE1's castle management is as light and unobtrusive as it gets, and while some (or many? Don't know for sure) really hated the ship customization and naval combat in PoE2, I, for one, really enjoyed it, though I am a sucker for text-based things (which at least one Pathfinder game implemented really disappointignly) and the XVII century ships. They also have a RtWP combat system that doesn't suck since it wasn't an attempt to shoehorn a turn-based system into real-time, and was built for RtWP from the start with every mechanic actually making sense. Playing both on the Path of the Damned difficulty for 100+ hours was a great experience. Even PoE2's ending, while a letdown, didn't really leave much of a sour aftertaste. Playing even Kingmaker on Challenging turned into a test in patience at the 60-hour mark (out of the 92 that it took me to beat it), and I wanted it to just freaking end.

Yes, neither of them was perfect on release either, requiring heavy rebalancing and adding of things (like how I don't really see PoE2 working without a few of the challenges turned on, and PoE1 had its mechanics basically remade because the first version was a head-scratcher here and there), but, unlike the Pathfinder games, patches and updates actually polished and perfected them into a really shiny final product, not a broken mess that both Kingmaker (after how many years?) and WotR (which they have the gall to release awful DLC for without fixing the bugs already there) were and still remain to this day. As for BG3 - if I can squeeze more enjoyment out of an EA fustercluck with one incomplete act of content, questionable implementation of the source ruleset, and many mechanics still missing than out of the checklist-y blanket of a game that was Kingmaker with its god-awful writing, terrible pacing, bad encounter balancing, uselessness/sub-optimal state of most features and classes (pure arcane spellcasters basically become useless in the late game), mobile game-like kingdom management, and a map mostly consisting of repeating locations containing at most a fight or two and some item, then, well, I guess Larian are doing at least something right in my book. I still haven't played WotR and I dunno if I'll have it in me, honestly. If it's more of the same but doubles down of what was already bad in the first game, then no thanks.

Last edited by Brainer; 17/06/22 11:23 AM.