Originally Posted by RagnarokCzD
But that is caused by the fact tht dialogue is not recorded as single long cinematic, and the game needs a little time to figure out where to head next ... and that is impossible to create prefectly fluid. smile
If it is truly impossible to make it fluid, that defeats the purpose of cinematics. It’s hard to get sucked into the world when everyone looks like an actor waiting for someone offscreen to feed them their next line.


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