Larian Banner: Baldur's Gate Patch 9
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#816668 12/06/22 03:59 PM
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JiruoVX Offline OP
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Been a 2 patches since made much game progress. But posting again to try get a few important changes for the long term health of the game. I know multi-classing is already planned for full release, as such, I will not discuss it here.

BG3 should implement variate human and consider the customized race stats from Tasha's and/or the race updates in Monsters of the Multiverse.

V.human and the customized races provide great amount of build variety in 5e.

Particularly the starting feat jump starts builds.

On another note!

Can we get some improvements with fog cloud? It details one can't shoot into or out of fog cloud. But this has not been true for the AI in my experience. Additionally, a fog cloud placed on a doorway doesn't prevent them attacking those on otherwise either. So would love some improvements!

Does Larian have the rights to update the classes to match the 5.5E updates coming soon? Or will the classes stay as their 5e variations?

Edit: forgot I played a few hours of the barbarian update.

Last edited by JiruoVX; 12/06/22 04:01 PM.
Joined: Jun 2022
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stranger
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I agree with this comment here about adding Tasha's or Monsters of the Multiverse changes to the game. It will increase character diversity. I don't know about the 5.5e changes though, those are coming in 2024 and I hope the game is not releasing that late.

Joined: Oct 2020
old hand
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Also roll for stats.

Joined: Oct 2020
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Originally Posted by andreasrylander
Also roll for stats.
+1 And custom party ...

Those things were promissed to be in the game anyway, so its not any additional work ... and at least it would get some testing. :-/


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown

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