I want more in act two and act three, but I feel like there's plenty at the moment, at least for folks who haven't played the same content fifteen hundred times in a row.
And I only want the banter in certain areas. No idle chatter while sneaking through a crypt, for example. Which only leaves a few places where it's appropriate.
This! Act 1 has too much dialogue in my opinion. It overwhelms me and annoys me and the rolling of the dice doesn't make it any better because it interrupts the desired chain of dialogue... I'm more into dialogues than actually playing... Unfortunately, I'm a perfectionist when it comes to that. Quite a few dialogues e.g. Nettie are just too long and branched out for me. In addition, I have to overload my carrying capacity in order to get the desired dialogue which means the desired result at the end. But in this particular case, that's a different story. What I actually want to say: Its really annoying and haunts me like "Noober". I was reading more dialogues and was reloading because of dice fails than playing the game by exploring and fighting... I want to play Baldurs Gate not SIMS. When it comes to dialogue, less is more. By that I don't mean the dialogues themselves, but their length and complexity (like Facebook threads). I know I'm exaggerating.
